Minecraft Adventurer


Level KXP Spells
TH
10(none)+0
25(none)+1
310(none)+2
420(none)+3
540(none)+4
680(none)+5
7160(none)+6
8320(none)+7
9640(none)+8
101280(none)+9
111930(none)+10
122580(none)+11
133230(none)+12
143880(none)+13
154530(none)+14
165180(none)+15
175830(none)+16
186480(none)+17
197130(none)+18
207780(none)+19
218430(none)+20
229080(none)+21
239730(none)+22
2410380(none)+23
2511030(none)+24
2611680(none)+25
2712330(none)+26
2812980(none)+27
2913630(none)+28
3014280(none)+29
3114930(none)+30
3215580(none)+31
3316230(none)+32
3416880(none)+33
3517530(none)+34
3618180(none)+35
Requisites:Str 12, Dex 12, Con 12
Alignment:any
HD/level:10 Hp (no extra Hp from leveling)
Weapon Prof.:0+level To Hit: +level-1 Saves: +CF*level
To Hit Table:War
Save Table:+CF*level
Reference:RDM
Groups:Warrior, Rogue
Complexity:CF=3
Gets 50 rogue points/level. CF4: 100 rogue points/lvl.
May only use one weapon per set of arms. CF4: May use melee or missile weapons in each hand.
+1 to number of attacks with Axe, Bow, Hoe, Pick, Shears, Shovel, or Sword. CF4: +2 to # of those attacks.
You have a helmet slot, body armor slot, leggings slot, and boots slot for armor only. Each plus of armor bonus from your armor gives you DR 2/- (max 100/-). CF4: DR 5/-(max 200/-)
Level 1¶: You automatically scoop unattended items up off the floor by moving near them. This doesn’t cost you an action.
Level 1¶: 1Z: Switch an item in your hand for one in your inventory.
Level 1: As long as you are well nourished, you have fast healing 5 hp/rd. CF4: 5hp/s.
Level 1¶: Spend n P actions: Destroy up to a one cubic meter area of homogenous inanimate solid material (n= material’s SN). You get a 1/64th sized compressed block of that material that falls on the floor.
Level 1¶: 1V: Place a block from your inventory into the room. It places as its original size. It must be placed adjacent to a surface.
Level 5: 1P, use an enchanting table: Enchant a tool/armor with a random enchantment of your LVL or less. A list of random enchants can be found on the next page.
Level 5: 1P, use an brewing stand: Create a potion. A list of potions can be found on the next page. Adding Gunpowder turns a potion into a potion ball.
Lvl Thief Ability | -50% | -100% | -150% Act Base Penalty Bonus
1 Pick Pockets/Shoplifting | Palm | Present P 15 Dex-12 Dex-16
1 Open/Close Locks: Mech. | Magic/Psi | OutPhase VM 10 Dex-11 Dex-15
1 Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro. M 5 Dex-12 Dex-17
1 Move Silently || Immovability V 10 Dex-13 Dex-16
1 Hide in Shadows || Meld in Shadows/Mirrors V 5 Dex-11 Dex-16
1 Detect Noise | Clairaudience M 15 Wis-8 Wis-20
1 Climb Walls | Climb Overhangs | Climb Upside Down V 60 Str-9 Str-13